I would like to have an std::map (int .NET 4.0). We of course know that a map is a tree and requires an operator< that string does not define for us.
Error 24 error C2676: binary '<' : 'const std::string' does not define this operator or a conversion to a type acceptable to the predefined operator c:program filesmicrosoft visual studio 10.0vcincludexfunctional 125 1 FXCMMarketDataServer
So I put my google-foo to work and found this solution:
struct StringComparerForMap
{
public:
bool operator()(const std::string x, const std::string y)
{
// Add compare logic here
}
};
...
std::map<std::string, CustomObject, StringComparerForMap> myMap;
This worked fine for a while, and now I'm encountering a bug that I believe is due to this. Somewhere deep down in the STL framework it would seem that it ignores the above definition and defaults to operator<.
Is there a way in VS2010 .NET 4.0 to use a string as the key of a map?
I understand that I can take that string and write a function to hash it to an int, but where's the fun in that?
EDIT
I will try and explain this as best I can for David. When the map uses the comparer struct, it crashes in release and fails a debug assertion in debug. The assert that fails is in xtree line 1746.
Expression: invalid operator<
|Abort| |Retry| |Ignore|
That is what leads me to believe that despite giving map a comparer, it still down certain paths defaults to operator< for comparison. The line in my code that causes this is:
CustomObject o = stringObjectMap[key];
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