To draw buttons or other stuff in foreign windows, you need to inject code into the foreign processes.
Check the SetWindowsHookEx method for that:
You most probably want to install a hook for WH_CALLWNDPROCRET and watch out for the WM_NCPAINT message. This would be the right place to draw your button.
However, I'm not really sure, if you can place a window within a Non-Client-Area, so in the worst case, you'd have to paint the button "manually".
Just call this from your main application (or from within a DLL)
SetWindowsHookEx(WH_CALLWNDPROCRET, myCallWndRetProc, hModule, 0);
Note that myCallWndRetProc must reside within a DLL and hModule is the Module-HANDLE for this DLL.
Your myCallWndRetProc could look like:
LRESULT CALLBACK myCallWndRetProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HT_ACTION) {
CWPRETSTRUCT* cwpret = (CWPRETSTRUCT*)lParam;
if (cwpret->message == WM_NCPAINT) {
// The non-client area has just been painted.
// Now it's your turn to draw your buttons or whatever you like
}
}
return CallNextHookEx(0, nCode, wParam, lParam);
}
When starting with your implementation, I'd suggest, you just create a simple dialog application and hook your own process only:
SetWindowsHookEx(WH_CALLWNDPROCRET, myCallWndRetProc, NULL, GetCurrentThreadId());
Installing a global hook injects the DLL into all processes, which makes debugging pretty hard, and your DLL may be write-protected while it's in use.
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