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My current code to the effect of:

if( objectPointer != NULL){
    delete objectPointer;
}

doesn't work because the pointers are getting set to invalid hex numbers by the compiler such as:

  • 0xbaadf00d
  • 0xdeadbeef

etc....

So what's the best way to check for an invalid pointer before trying to delete the object?

See Question&Answers more detail:os

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Always initialize your pointers to NULL (that is, 0). From http://www.lysator.liu.se/c/c-faq/c-1.html:

A null pointer is conceptually different from an uninitialized pointer. A null pointer is known not to point to any object; an uninitialized pointer might point anywhere.


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