Since std::array
does not allow changing its allocator, is there a way to ensure that the pointer to the data address is aligned?
For instance, in GNU g++ 4.8.4 and 6.1.0, the code below
#include <array>
#include <iostream>
int main(void)
{
std::array<bool, 10> a;
std::array<char, 10> b;
std::array<int,10> c;
std::array<long long, 10> d;
std::array<float, 10> e;
std::array<double, 10> f;
std::cout << "array<bool,10>.data() = " << a.data() << std::endl;
std::cout << "array<char,10>.data() = " << (void*) b.data() << std::endl;
std::cout << "array<int,10>.data() = " << c.data() << std::endl;
std::cout << "array<long long, 10>.data() = " << d.data() << std::endl;
std::cout << "array<float, 10>.data() = " << e.data() << std::endl;
std::cout << "array<double, 10>.data() = " << f.data() << std::endl;
return 0;
}
provides the following output that shows that the container data is aligned to 16-byte addresses no matter the data-type contained when compiling for an x86-64 bit architecture.
array<bool,10>.data() = 0x7ffe660a2e40
array<char,10>.data() = 0x7ffe660a2e30
array<int,10>.data() = 0x7ffe660a2e00
array<long long, 10>.data() = 0x7ffe660a2db0
array<float, 10>.data() = 0x7ffe660a2d80
array<double, 10>.data() = 0x7ffe660a2d30
However, for Intel's icpc v16.0.3 the result is shown below even using -align
. While most of containers are aligned to 16-byte addresses, some (char
and float
arrays) are aligned to smaller byte addresses (2-byte and 8-byte, respectively).
array<bool,10>.data() = 0x7ffdedcb6bf0
array<char,10>.data() = 0x7ffdedcb6bfa
array<int,10>.data() = 0x7ffdedcb6ba0
array<long long, 10>.data() = 0x7ffdedcb6b00
array<float, 10>.data() = 0x7ffdedcb6bc8
array<double, 10>.data() = 0x7ffdedcb6b50
EDIT
Just to exemplify the proposal from RustyX, this is the changed code
#include <array>
#include <iostream>
int main(void)
{
alignas(16) std::array<bool, 10> a;
alignas(16) std::array<char, 10> b;
alignas(16) std::array<int,10> c;
alignas(16) std::array<long long, 10> d;
alignas(16) std::array<float, 10> e;
alignas(16) std::array<double, 10> f;
std::cout << "array<bool,10>.data() = " << a.data() << std::endl;
std::cout << "array<char,10>.data() = " << (void*) b.data() << std::endl;
std::cout << "array<int,10>.data() = " << c.data() << std::endl;
std::cout << "array<long long, 10>.data() = " << d.data() << std::endl;
std::cout << "array<float, 10>.data() = " << e.data() << std::endl;
std::cout << "array<double, 10>.data() = " << f.data() << std::endl;
return 0;
}
and this is the result when compiling it with Intel's icpc v16.0.3.
array<bool,10>.data() = 0x7ffe42433500
array<char,10>.data() = 0x7ffe42433510
array<int,10>.data() = 0x7ffe424334a0
array<long long, 10>.data() = 0x7ffe42433400
array<float, 10>.data() = 0x7ffe424334d0
array<double, 10>.data() = 0x7ffe42433450
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