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I have a bitmap in memory at run-time. I want to set the background of a text view to this bitmap. I am not able to find any standard procedure for that (not a hacky one). If anybody has worked in this area, please help!

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According to the API docs, setBackgroundResource expects an int.

If you definitely need a bitmap, you can use setBackgroundDrawable instead and wrap your bitmap in a BitmapDrawable. example

textureView.setBackground(new BitmapDrawable(getResources(), bitmap));

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