Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

I have a C++ project in CLion (Ubuntu) that uses the CImg library. Currently, I cannot get the project to build properly. I have included the CImg.h file in my main.cpp file. I get an output like seen here. I made sure I had X11 tools installed by running the following command in the terminal:

sudo apt-get install libx11-dev

In the question linked to above, there is an answer that states to add the following compiler options:

-L/usr/X11R6/lib -lm -lpthread -lX11

However, I run into 2 problems with this. First, I am using CMake in CLion, not the command window, so I am not sure how to use this command (assuming it works). Secondly, the path specified above does not seem to exist on my computer - there is no X11R6 folder within /usr. Therefore, how can I properly link the required X11 libraries so I may begin to use CImg?

(Also, I don't know if this is relevant, but I do not have Magick++ installed.)

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
538 views
Welcome To Ask or Share your Answers For Others

1 Answer

The way CImg programs need to be built is sadly not abundantly clear from the documentation. Here is my take on it:

Step 1 - Do you need to display images on the screen?

No, don't laugh, you may be manipulating images on a headless web server.

  • If you do NOT need to display images, you must do #define cimg_display 0 before you include "CImg.h"
  • If you do need to display images, and you are on Windows, you need to link with gdi32
  • If you do need to display images and you are on macOS, OSX, or Unix/Linux, you need to set the header include path for, and link with, X11

Step 2 - Do you need to read/write PNG format images?

  • If you do NOT need this functionality, or if you are happy to let CImg use your already-installed ImageMagick to read/write PNG images, do nothing.

  • If you want to use CImg's built-in ability to read/write PNG images, you need to #define cimg_use_png 1 before you include "CImg.h", and you need to set the header include path for libpng and link with both libpng and libz.

Step 3 - Do you need to read/write JPEG format images?

  • If you do NOT need this functionality, or if you are happy to let CImg use your already-installed ImageMagick to read/write JPEG images, do nothing.

  • If you want to use CImg's built-in ability to read/write JPEG images, you need to #define cimg_use_jpeg 1 before you include "CImg.h", and you need to set the header include path for libjpeg and link with libjpeg.

Step 4 - Other stuff

One further thing is that you may need to link with the maths and the POSIX threads library (using -lm -lpthread as linker switches), but I am not sure how to check that across all platforms, so I'll leave that to you - it can probably do no harm to add it.


So, bearing all that in mind, and using this little test program:

#include "CImg.h"

using namespace cimg_library;

int main() {
    CImg<unsigned char> img(640,400,1,3);         // Define a 640x400 color image with 8 bits per color component.
    img.fill(0);                                  // Set pixel values to 0 (color : black)
    unsigned char purple[] = { 255,0,255 };       // Define a purple color
    img.draw_text(100,100,"Hello World",purple);  // Draw a purple "Hello world" at coordinates (100,100).
    img.display("Window Title");                  // Display the image in a display window.
    img.save_png("test.png");                     // Save as PNG to prove we linked correctly
    img.save_jpeg("test.jpg");                    // Save as JPG to prove we linked correctly
    return 0;
}

Your CMake CmakeLists.txt inside CLion will be something like this:

cmake_minimum_required(VERSION 3.6)
project(CImgProject)

set(CMAKE_CXX_STANDARD 11)

set(SOURCE_FILES main.cpp)
add_executable(CImgProject ${SOURCE_FILES})

# You can alter these according to your needs, e.g if you don't need to display images - set(YOU_NEED_X11 0)
set(YOU_NEED_X11 1)
set(YOU_NEED_PNG 1)
set(YOU_NEED_JPG 1)

if(${YOU_NEED_X11} EQUAL 1)
    message(STATUS "Looking for X11...")
    find_package(X11 REQUIRED)
    include_directories(${X11_INCLUDE_DIR})
    target_link_libraries(CImgProject ${X11_LIBRARIES})
else()
    target_compile_definitions(CImgProject PRIVATE cimg_display=0)
endif()

if(${YOU_NEED_JPG} EQUAL 1)
    message(STATUS "Looking for libjpg...")
    find_package(JPEG REQUIRED)
    include_directories(${JPEG_INCLUDE_DIR})
    target_link_libraries (CImgProject ${JPEG_LIBRARY})
    target_compile_definitions(CImgProject PRIVATE cimg_use_jpeg=1)
endif()

if(${YOU_NEED_PNG} EQUAL 1)
    message(STATUS "Looking for libpng...")
    find_package(PNG REQUIRED)
    include_directories(${PNG_INCLUDE_DIR})
    target_link_libraries (CImgProject ${PNG_LIBRARY})
    target_compile_definitions(CImgProject PRIVATE cimg_use_png=1)
endif()

Here is my, rather disappointing, image after all that!

enter image description here


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...