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Is it possible to render a javax.swing.JButton and other swing elements in a lwjgl window (with openGL)? If not, what can you recomend for in game GUI in lwjgl?

Note: i tried Nifty-GUI and TWL, but i dont like the XML part, and the documentation was poor...

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Adding a javax.swing.JButton to a java.awt.Canvas used for Display may be subject to rendering artifacts. Instead, try one of the following alternatives:

  • Add the button to a JPanel, as shown here. Put your Display in a Canvas, as shown here. Put both in a suitable layout, e.g.

    add(canvas, BorderLayout.CENTER;
    add(panel, BorderLayout.SOUTH);
    
  • Control your Display using components in a modeless dialog, illustrated here.


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