I am trying to learn how adapting things to different screen resolutions works in three.js.
Unfortunately, I have not found anywhere a good and understandable explanation about what the metod "renderer.setSize();" really does. I have revised the official documentation, but the details given are very brief.
I appreciate your help.
question from:https://stackoverflow.com/questions/65942483/what-does-renderer-setsize-really-do