I developed a game on Android. I am currently saving most of the game stats in a Database. However the app does not utilize more than a single row in the DB. I am now interested in introducing some new stats but this will cause my DB to re-install and thus clear out everyone's progress. In order to avoid this in the future I am considering storing the game stats with SharedPreferences instead. My question is how many different things can be stored that way before it becomes a problem. In total I would be storing around 40 values, all integers.
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