You can create an array of objects on the stack? via:
myarray stackArray[100]; // 100 objects
And on the heap? (or "freestore"):
myarray* heapArray = new myarray[100];
delete [] heapArray; // when you're done
But it's best not manage memory yourself. Instead, use a std::vector:
#include <vector>
std::vector<myarray> bestArray(100);
A vector is a dynamic array, which (by default) allocates elements from the heap.??
Because your class has no default constructor, to create it on the stack you need to let the compiler know what to pass into the constructor:
myarray stackArray[3] = { 1, 2, 3 };
Or with a vector:
// C++11:
std::vector<myarray> bestArray{ 1, 2, 3 };
// C++03:
std::vector<myarray> bestArray;
bestArray.push_back(myarray(1));
bestArray.push_back(myarray(2));
bestArray.push_back(myarray(3));
Of course, you could always give it a default constructor:
class myarray
{
int i;
public:
myarray(int a = 0) :
i(a)
{}
};
? For the pedants: C++ doesn't really have a "stack" or "heap"/"freestore". What we have is "automatic storage" and "dynamic storage" duration. In practice, this aligns itself with stack allocation and heap allocation.
?? If you want "dynamic" allocation from the stack, you'd need to define a max size (stack storage is known ahead of time), and then give vector a new allocator so it uses the stack instead.
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