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I have a class structure similar to the following

class A
{
public:
    A(void);
    ~A(void);

    void DoSomething(int i)
    {
        std::cout << "Hello A" << i << std::endl;
    }
};

class B : public A
{
public:
    B(void);
    ~B(void);

    void DoSomething(int i)
    {
        std::cout << "Hello B" << i << std::endl;
    }
};

class Ad : public A
{
public:
    Ad(void);
    ~Ad(void);
};

class Bd : public B
{
public: 
    Bd(void);   
    ~Bd(void);
};

I want to store instances of the derived classes in a container (standard map) as a collection of A*, then iterate through the container and call methods for each instance.

#include "A.h"
#include "B.h"
#include "Ad.h"
#include "Bd.h"
#include <map>
int main(int argc, char** argv)
{
    std::map<int,A*> objectmap;
    objectmap[1] = new Ad();
    objectmap[2] = new Bd();

    for (std::map<int,A*>::iterator itrobject = objectmap.begin();
         itrobject!=objectmap.end(); itrobject++)
    {
        itrobject->second->DoSomething(1);
    }
    return 0;
}

The above code produces the following output.

Hello A1
Hello A1

Where I was expecting

Hello A1
Hello B1

because I was expecting DoSomething in B to hide DoSomething in A, and because I am storing A pointers, I would expect no object slicing (and looking at the object pointer in the debugger shows that the object has not been sliced).

I have tried down casting and dynamic casting the pointer to B, but it slices away the data members of Bd.

Is there any way to call B::DoSomething without casting the pointer to Bd? And if not, if I have many derived classes of B (e.g. Bda, Bdb, Bdc etc), is there some way to use RTTI to know which derived class to cast it to?

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1 Answer

You need to make DoSomething() a virtual function in both classes to get the polymorphic behavior you're after:

virtual void DoSomething(int i) { ...

You don't need to implement virtual functions in every sub class, as shown in the following example:

#include <iostream>

class A {
    public:
        virtual void print_me(void) {
            std::cout << "I'm A" << std::endl;
        }

        virtual ~A() {}
};

class B : public A {
    public:
        virtual void print_me(void) {
            std::cout << "I'm B" << std::endl;
        }
};

class C : public A {
};

int main() {

    A a;
    B b;
    C c;

    A* p = &a;
    p->print_me();

    p = &b;
    p->print_me();

    p = &c;
    p->print_me();

    return 0;
}

Output:

I'm A
I'm B
I'm A


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