The implementation of std::string
is not specified by the C++ standard. It only describes the classes behaviour. However, I would expect there to be more than one pointer's worth of information in the class. In particular:
- A pointer to the actual string.
- The size available.
- The actual size used.
It MAY of course store all these in a dynamically allocated location, and thus take up exactly the same amount of space as char*
[in most architectures].
In fact looking at the C++ header that comes with my Linux machine, the implementation is quite clear when you look at (which, as per comments, is "pre-C++11", but I think roughly representative either way):
size_type
length() const _GLIBCXX_NOEXCEPT
{ return _M_rep()->_M_length; }
and then follow that to:
_Rep*
_M_rep() const _GLIBCXX_NOEXCEPT
{ return &((reinterpret_cast<_Rep*> (_M_data()))[-1]); }
which in turn leads to:
_CharT*
_M_data() const _GLIBCXX_NOEXCEPT
{ return _M_dataplus._M_p; }
Which leads to
// Data Members (private):
mutable _Alloc_hider _M_dataplus;
and then we get to:
struct _Alloc_hider : _Alloc
{
_Alloc_hider(_CharT* __dat, const _Alloc& __a) _GLIBCXX_NOEXCEPT
: _Alloc(__a), _M_p(__dat) { }
_CharT* _M_p; // The actual data.
};
The actual data about the string is:
struct _Rep_base
{
size_type _M_length;
size_type _M_capacity;
_Atomic_word _M_refcount;
};
So, it's all a simple pointer called _M_p
hidden inside several layers of getters and a bit of casting...
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