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Mostly all things explained by fredoverflow(user 237K Rep.) in his Two answers

But while implementing Move constructor and overloaded Move Assignment operator(OMAO)( I am using these short form throughout the question ) I am facing some problem that I will put here.

Also there is another answer by user Greg Hewgill (user with 826K Rep.) https://stackoverflow.com/a/3106136/11862989his
I am Quoting him,

Suppose you have a function that returns a substantial object then an ordinary C++ compiler will create a temporary object for the result of multiply(), call the copy constructor to initialize r, and then destruct the temporary return value. Move semantics in C++0x allow the "move constructor" to be called to initialize r by copying its contents, and then discard the temporary value without having to destruct it.

I will also refer this in question.

okay Now I will start

Code

.cpp

#include"34_3.h"
#include<iostream>
#include<conio.h>
#include<cstring>

A::A()                                       // O arg ctor
{
    std::cout<<"0 arg constructor
";
    p=0;
    s=nullptr;
        
}

A::A(int k1,const char *str)                 // 2 arg ctor
{
    std::cout<<"2 arg constructor
";
    
    p=k1;
    s=new char[strlen(str)+1];
    strcpy(s,str);
    
}

A::A(const A &a)                             // copy ctor
{
    std::cout<<"copy constructor
";
    
    p=a.p;
    s=new char[strlen(a.s)+1];
    strcpy(s,a.s);
    
}

A::A(A &&a)                                   // Move ctor
{
    std::cout<<"Move constructor
";
    
    p=a.p;
    s=new char[strlen(a.s)+1];
    strcpy(s,a.s);
    a.s=nullptr;
    
}


A& A::operator=(const A &a)                 // Overloaded assignement opeator `OAO`
{
    std::cout<<"overloade= operator
";
    
    p=a.p;
    s=new char[strlen(a.s)+1];
    strcpy(s,a.s);
    return *this;
    
}


A& A::operator=(A &&a)                        // `OMAO`
{
    std::cout<<"Move overloade = operator
";
    
    p=a.p;
    s=new char[strlen(a.s)+1];
    strcpy(s,a.s);
    a.s=nullptr;
    return *this;
    
}

A::~A()                                       // Dctor
{
    delete []s;
    std::cout<<"Destructor
";
    
}

void A::display()
{
    std::cout<<p<<" "<<s<<"
";
    
}

.h

#ifndef header
#define header

struct A
{
    private:
        int p;
        char *s;
    public:
        A();                            //  0 arg ctor
        A(int,const char*);             //  2 arg ctor
        A(const A&);                    //  copy ctor
        A(A&&);                         //  Move ctor
        
        A& operator=(const A&);         // `OAO`
        A& operator=(A&&);              // `OMAO`
        
        ~A();                           // dctor
        
        void display(void);
        
};
#endif

I am putting few main functions and their outputs here so I can discuss the problem easily.

1_main

A make_A();
int main()
{
    A a1=make_A();
    
    a1.display();
    
}
A make_A()
{
    A a(2,"bonapart");
    return a;
    
}

Output

2 arg constructor
2 bonapart
Destructor
  1. why it is not executing Move constructor but if I commented out Move constructor definition in .cpp file and declaration in .h file then it give error [Error] no matching function for call to 'A::A(A)' and if I use this A a1=std::move(make_A()); then Move constructor calls, So why this happening ?
  2. Why destructor for object a in make_A() function is not running ?

2_main()

A make_A();
int main()
{
    A a1;
    a1=make_A();
    
    a1.display();
    
}
A make_A()
{
    A a(2,"bonapart");
    return a;
    
}

Output

0 arg ctor
2 arg ctor
Move overloade = operator
copy ctor
Dctor
Dctor
2 bonapart
Dctor
  1. Now here copy constructor and destructor runs for temporary object created due to return *this from Move overload = operator function. According to Greg Hewgill statement C++ 0x allows Move constructor to be called to initialize by copying it's contents and then discard the temporary value without having to destruct it. I am using C++11 but still initializing is done by creating temporary object, copy constructor.
  2. I am not getting for which object that 2nd destructor is running?

3_main

fredoverflow (user 237K Rep.) kept return type of Move overloaded operators A& but I think it is wrong.

A make_A();
int main()
{
    A a1,a2;
    a2=a1=make_A();
    
    a1.display();
    a2.display();
    
}
A make_A()
{
    A a(2,"bonapart");
    return a;
    
}

Output

[Error] prototype for 'A& A::operator=(A&&)' does not match any in class 'A'

so I feel return type should be A&& or A but A&& too give error [ERROR] can't bind a lvalue to a&&

so return type must be A, am I right ?

4

In Move constructor and Move overloaded = operator I used a.s=nullptr; This statement is always used in Move semantics fredoverflow(user) explained something like "now the source no longer owns the object it" but I am not getting it. Because if I did not write this statement still no problem everything works fine. please explain this point

See Question&Answers more detail:os

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1 Answer

Your class A has several issues:

  • Your assignment operator don't handle self assignment and leak:

    A& A::operator=(const A& a)
    {
        std::cout<<"overload operator=
    ";
        if (this != &a)
        {
            p = a.p;
            delete[] s;
            s = new char[strlen(a.s) + 1];
            strcpy(s, a.s);
        }
        return *this;
    }
    
  • Your move doesn't move but copy:

A::A(A&& a) : p(a.p), s(a.s)
{
    a.s = nullptr;
    std::cout << "Move constructor
";
}

A& A::operator=(A&& a)
{
    std::cout << "Move overload operator=
";

    if (this != &a) {
        p = a.p;
        delete [] s;
        s = a.s;
        a.s = nullptr;
    }
    return *this;
}

Now, about

A make_A()
{
    A a(2,"bonapart"); // Constructor
    return a;
}

There are several scenario because of potential copy elision (NRVO) (gcc has flag as -fno-elide-constructors to control that)

if NRVO apply, then a is construct "in-place" so no extra destruction/move happens;

else there is a move constructor and the destruction of a.

A make_A()
{
    A a(2,"bonapart"); // #2 ctor(int const char*)
    return a; // #3 move (elided with NRVO)
} // #4 destruction of a, (elided with NRVO)

int main()
{
    A a1; // #1: default ctor
    a1 = // #5: Move assignment (done after make_A)
      make_A(); // #6: destructor of temporary create by make_A

    
    a1.display();
} // #8: destructor of a1

With NRVO

default ctor
ctor(int const char*)
move assignment
destructor
display
destructor

without NRVO (-fno-elide-constructors)

default ctor
ctor(int const char*)
move ctor
destructor
move assignment
destructor
display
destructor

Demo

For

A a1,a2;
a2 = a1 = make_A();

a1 = make_A(); use move assignment. a2 = (a1 = make_A()) use copy assignment as move assignment returns (correctly) A&

4 In Move constructor and Move overloaded = operator I used a.s=nullptr; This statement is always used in Move semantics fredoverflow(user) explained something like "now the source no longer owns the object it" but I am not getting it. Because if I did not write this statement still no problem everything works fine. please explain this point

Your issue is that you do copy instead of move.

If you do s = a.s; instead of the copy

s = new char[strlen(a.s) + 1];
strcpy(s, a.s);

then both this->s and a.s would point of same data, and both this and a would free the (same) memory in their destructor -> double free error.

a.s = nullptr; would fix that issue.


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