I have a question about boost::shared_ptr<T>
.
There are lots of thread.
using namespace boost;
class CResource
{
// xxxxxx
}
class CResourceBase
{
public:
void SetResource(shared_ptr<CResource> res)
{
m_Res = res;
}
shared_ptr<CResource> GetResource()
{
return m_Res;
}
private:
shared_ptr<CResource> m_Res;
}
CResourceBase base;
//----------------------------------------------
// Thread_A:
while (true)
{
//...
shared_ptr<CResource> nowResource = base.GetResource();
nowResource.doSomeThing();
//...
}
// Thread_B:
shared_ptr<CResource> nowResource;
base.SetResource(nowResource);
//...
Q1
If Thread_A do not care the nowResource
is the newest, will this part of code have problem?
I mean when Thread_B do not SetResource()
completely, Thread_A get a wrong smart point by GetResource()
?
Q2
What does thread-safe mean?
If I do not care about whether the resource is newest, will the shared_ptr<CResource> nowResource
crash the program when the nowResource
is released or will the problem destroy the shared_ptr<CResource>
?