The simplest example I can think of:
std::optional<int> try_parse_int(std::string s)
{
//try to parse an int from the given string,
//and return "nothing" if you fail
}
The same thing might be accomplished with a reference argument instead (as in the following signature), but using std::optional
makes the signature and usage nicer.
bool try_parse_int(std::string s, int& i);
Another way that this could be done is especially bad:
int* try_parse_int(std::string s); //return nullptr if fail
This requires dynamic memory allocation, worrying about ownership, etc. - always prefer one of the other two signatures above.
Another example:
class Contact
{
std::optional<std::string> home_phone;
std::optional<std::string> work_phone;
std::optional<std::string> mobile_phone;
};
This is extremely preferable to instead having something like a std::unique_ptr<std::string>
for each phone number! std::optional
gives you data locality, which is great for performance.
Another example:
template<typename Key, typename Value>
class Lookup
{
std::optional<Value> get(Key key);
};
If the lookup doesn't have a certain key in it, then we can simply return "no value."
I can use it like this:
Lookup<std::string, std::string> location_lookup;
std::string location = location_lookup.get("waldo").value_or("unknown");
Another example:
std::vector<std::pair<std::string, double>> search(
std::string query,
std::optional<int> max_count,
std::optional<double> min_match_score);
This makes a lot more sense than, say, having four function overloads that take every possible combination of max_count
(or not) and min_match_score
(or not)!
It also eliminates the accursed "Pass -1
for max_count
if you don't want a limit" or "Pass std::numeric_limits<double>::min()
for min_match_score
if you don't want a minimum score"!
Another example:
std::optional<int> find_in_string(std::string s, std::string query);
If the query string isn't in s
, I want "no int
" -- not whatever special value someone decided to use for this purpose (-1?).
For additional examples, you could look at the boost::optional
documentation. boost::optional
and std::optional
will basically be identical in terms of behavior and usage.