What does lower_bound mean. If I had to guess I would answer that this function returns the iterator at the last element that is less than the value asked for. But I see that lower_bound is almost the same as upper_bound. The only difference is strict inequality in the case of upper_bound. Is there a true lower bound selection function in stl that agrees with the normal definition of lower bound.
EDIT: It was too many negations in the docs which made me confused. The problem was that I got the same iterator. I solved it by subtracting 1 from lower_bound return value. I use it for interpolation:
float operator()(double f)
{
SpectrumPoint* l=std::lower_bound(beginGet(),endGet(),(SpectrumPoint){float(f),0.0f}
,SpectrumPoint::CompareFreqLessThan);
if(l>beginGet())
{--l;}
SpectrumPoint* u=std::lower_bound(beginGet(),endGet(),(SpectrumPoint){float(f),0.0f}
,SpectrumPoint::CompareFreqLessThan);
if(u==endGet())
{u=beginGet();}
if(l==u)
{
if(u==endGet())
{return u->amp;}
return l->amp;
}
double f_min=l->freq;
double A_min=l->amp;
double f_max=u->freq;
double A_max=u->amp;
double delta_f=f_max-f_min;
double delta_A=A_max-A_min;
return A_min + delta_A*(f-f_min)/delta_f;
}
I am sorry for this confusion :-(
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