For defining compile-time constants of integral types like the following (at function and class scope), which syntax is best?
static const int kMagic = 64; // (1)
constexpr int kMagic = 64; // (2)
(1)
works also for C++98/03 compilers, instead (2)
requires at least C++11. Are there any other differences between the two? Should one or the other be preferred in modern C++ code, and why?
EDIT
I tried this sample code with Godbolt's CE:
int main()
{
#define USE_STATIC_CONST
#ifdef USE_STATIC_CONST
static const int kOk = 0;
static const int kError = 1;
#else
constexpr int kOk = 0;
constexpr int kError = 1;
#endif
return kOk;
}
and for the static const
case this is the generated assembly by GCC 6.2:
main::kOk:
.zero 4
main::kError:
.long 1
main:
push rbp
mov rbp, rsp
mov eax, 0
pop rbp
ret
On the other hand, for constexpr
it's:
main:
push rbp
mov rbp, rsp
mov DWORD PTR [rbp-4], 0
mov DWORD PTR [rbp-8], 1
mov eax, 0
pop rbp
ret
Although at -O3
in both cases I get the same (optimized) assembly:
main:
xor eax, eax
ret
EDIT #2
I tried this simple code (live on Ideone):
#include <iostream>
using namespace std;
int main() {
const int k1 = 10;
constexpr int k2 = 2*k1;
cout << k2 << '
';
return 0;
}
which shows that const int k1
is evaluated at compile-time, as it's used to calculate constexpr int k2
.
However, there seems to be a different behavior for double
s. I've created a separate question for that here.