Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

I'm having a std::vector with elements of some class ClassA. Additionally I want to create an index using a std::map<key,ClassA*> which maps some key value to pointers to elements contained in the vector.

Is there any guarantee that these pointers remain valid (and point to the same object) when elements are added at the end of the vector (not inserted). I.e, would the following code be correct:

std::vector<ClassA> storage;
std::map<int, ClassA*> map;

for (int i=0; i<10000; ++i) {
  storage.push_back(ClassA());
  map.insert(std::make_pair(storage.back().getKey(), &(storage.back()));
}
// map contains only valid pointers to the 'correct' elements of storage

How is the situation, if I use std::list instead of std::vector?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
307 views
Welcome To Ask or Share your Answers For Others

1 Answer

Vectors - No. Because the capacity of vectors never shrinks, it is guaranteed that references, pointers, and iterators remain valid even when elements are deleted or changed, provided they refer to a position before the manipulated elements. However, insertions may invalidate references, pointers, and iterators.

Lists - Yes, inserting and deleting elements does not invalidate pointers, references, and iterators to other elements


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...