What you're wanting to do is to simulate the call stack so you can pass a constructed va_list to foo(). This is rather specific to the compiler ( and warning, there are differences between even 32- and 64-bit compilers ). The following code is for ENTERTAINMENT PURPOSES ONLY!!! as (if it even works on your system) it is prone to breakage. With it, I use a flat memory buffer and the populate it with a count and a bunch of character strings. You could fill it as appropriate with pointers to your strings and hand them down.
It does seem to work on my system, Windows 7 w/ Visual Studio 2008, for 32-bit applications only.
* BAD IDEA CODE FOLLOWS!!! *
#define PSEUDOSTACKSIZE ( sizeof(int) + 999 * sizeof(const char*) )
#pragma pack( push,1 )
union PSEUDOSTACK
{
int count;
char data[PSEUDOSTACKSIZE];
};
#pragma pack( pop )
void foo( int count, va_list args )
{
for ( int i = 0; i < count; i++ )
{
char *s = va_arg( args, char* );
printf( "%s
", s);
}
}
void bar( PSEUDOSTACK data, ... )
{
va_list args;
va_start(args, data.count);
foo( data.count, args);
va_end(args);
}
// And later on, the actual test case code.
PSEUDOSTACK barData;
barData.count = 999;
char *p = barData.data + sizeof(int);
for ( int i = 0; i < 999; i++, p += sizeof(char*) )
{
*reinterpret_cast<char**>(p) = "ThisIsABadIdea";
}
bar( barData );
I'll now go hang my head in shame for thinking of such an idea.
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