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For an augmented reality web app for smartphones I'm trying to calculate the compass heading when the user is holding the device in their hand, with the screen in a vertical plane and the top of the screen pointing upwards.

I have taken the suggested formula from http://dev.w3.org/geo/api/spec-source-orientation (see Worked Example) and implemented the following function:

function compassHeading(alpha, beta, gamma) {
    var a1, a2, b1, b2;
    if ( beta !== 0 || gamma !== 0 ) {
        a1 = -Math.cos(alpha) * Math.sin(gamma);
        a2 = Math.sin(alpha) * Math.sin(beta) * Math.cos(gamma);
        b1 = -Math.sin(alpha) * Math.sin(gamma);
        b2 = Math.cos(alpha) * Math.sin(beta) * Math.cos(gamma);
        return Math.atan((a1 - a2) / (b1 + b2)).toDeg();
    }
    else {
        return 0;
    }
}

while .toDeg() is a Number object extension courtesy http://www.movable-type.co.uk/scripts/latlong.html

/** Converts radians to numeric (signed) degrees */
if (typeof Number.prototype.toDeg == 'undefined') {
    Number.prototype.toDeg = function() {
        return this * 180 / Math.PI;
    };
}  

However, the problem is that the calculated compass heading value jumps from about -75 to 80 even if the device (Google Galaxy Nexus) is mounted to hold a static position. This seems to happen in both Google Chrome BETA and FF BETA 23.

Does somebody see an error in my approach or know a more reliable way to calculate the compass heading?

See Question&Answers more detail:os

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1 Answer

The steps you need to determine the compass heading according to the worked example provided in the specification* are as follows:

  • Convert returned DeviceOrientation alpha, beta and gamma values from degrees to radians as alphaRad, betaRad, gammaRad.
  • Compute rotationA (rA) and rotationB (rB) components per the worked example in the specification using alphaRad, betaRad and gammaRad (as shown in the example code below).
  • Compute compassHeading = Math.atan(rA / rB).
  • Convert returned half unit circle headings to whole unit circle headings in the range [0-360) degrees.
  • Convert compassHeading from radians back to degrees (optional).

Here is the worked example from the specification implemented in JavaScript:

function compassHeading(alpha, beta, gamma) {

  // Convert degrees to radians
  var alphaRad = alpha * (Math.PI / 180);
  var betaRad = beta * (Math.PI / 180);
  var gammaRad = gamma * (Math.PI / 180);

  // Calculate equation components
  var cA = Math.cos(alphaRad);
  var sA = Math.sin(alphaRad);
  var cB = Math.cos(betaRad);
  var sB = Math.sin(betaRad);
  var cG = Math.cos(gammaRad);
  var sG = Math.sin(gammaRad);

  // Calculate A, B, C rotation components
  var rA = - cA * sG - sA * sB * cG;
  var rB = - sA * sG + cA * sB * cG;
  var rC = - cB * cG;

  // Calculate compass heading
  var compassHeading = Math.atan(rA / rB);

  // Convert from half unit circle to whole unit circle
  if(rB < 0) {
    compassHeading += Math.PI;
  }else if(rA < 0) {
    compassHeading += 2 * Math.PI;
  }

  // Convert radians to degrees
  compassHeading *= 180 / Math.PI;

  return compassHeading;

}

window.addEventListener('deviceorientation', function(evt) {

  var heading = null;

  if(evt.absolute === true && evt.alpha !== null) {
    heading = compassHeading(evt.alpha, evt.beta, evt.gamma);
  }

  // Do something with 'heading'...

}, false);

You can also view a demo of the code provided above.

As of the time of writing (17th Feb 2014) this currently works in:

  • Google Chrome for Android
  • Opera Mobile for Android
  • Firefox Beta for Android

Other browsers do not yet conform to the DeviceOrientation calibration described in the DeviceOrientation Event specification and/or do not provide absolute DeviceOrientation data values making it impossible to determine compassHeading with non-complete data.

* Determining the compass heading of the horizontal component of a vector which is orthogonal to the device's screen and pointing out of the back of the screen.


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