Is it good/safe/possible to use the tiny utfcpp library for converting everything I get back from the wide Windows API (FindFirstFileW and such) to a valid UTF8 representation using utf16to8?
I would like to use UTF8 internally, but am having trouble getting the correct output (via wcout after another conversion or plain cout). Normal ASCII characters work of course, but ?? gets messed up.
Or is there an easier alternative?
Thanks!
UPDATE: Thanks to Hans (below), I now have an easy UTF8<->UTF16 conversion through the Windows API. Two way conversion works, but the UTF8 from UTF16 string has some extra characters that might cause me some trouble later on...). I'll share it here out of pure friendliness :) ):
// UTF16 -> UTF8 conversion
std::string toUTF8( const std::wstring &input )
{
// get length
int length = WideCharToMultiByte( CP_UTF8, NULL,
input.c_str(), input.size(),
NULL, 0,
NULL, NULL );
if( !(length > 0) )
return std::string();
else
{
std::string result;
result.resize( length );
if( WideCharToMultiByte( CP_UTF8, NULL,
input.c_str(), input.size(),
&result[0], result.size(),
NULL, NULL ) > 0 )
return result;
else
throw std::runtime_error( "Failure to execute toUTF8: conversion failed." );
}
}
// UTF8 -> UTF16 conversion
std::wstring toUTF16( const std::string &input )
{
// get length
int length = MultiByteToWideChar( CP_UTF8, NULL,
input.c_str(), input.size(),
NULL, 0 );
if( !(length > 0) )
return std::wstring();
else
{
std::wstring result;
result.resize( length );
if( MultiByteToWideChar(CP_UTF8, NULL,
input.c_str(), input.size(),
&result[0], result.size()) > 0 )
return result;
else
throw std::runtime_error( "Failure to execute toUTF16: conversion failed." );
}
}
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