My requirement is to have a graph structure where each vertex is uniquely identified by a boost::uuids::uuid
. All vertices have a color property by which vertices of similar category will be grouped. I am not working on a static map, vertices and edges will be created and removed dynamically.
typedef boost::adjacency_list<
boost::listS,
boost::listS,
boost::bidirectionalS,
boost::property<boost::vertex_index_t, boost::uuids::uuid,
boost::property<boost::vertex_color_t, resource_color,
boost::property<boost::vertex_underlying_t, boost::shared_ptr<actual_object*> > > >,
detail::edge_property
> graph_type;
graph_type _graph;
boost::property_map<graph_type, boost::vertex_index_t>::type _index_map;
boost::property_map<graph_type, boost::vertex_color_t>::type _color_map;
boost::property_map<graph_type, boost::vertex_underlying_t>::type _underlying_map;
In constructor I am creating all 3 maps
_index_map = boost::get(boost::vertex_index_t(), _graph);
_color_map = boost::get(boost::vertex_color_t(), _graph);
_underlying_map = boost::get(boost::vertex_underlying_t(), _graph);
while adding a vertex
add_resource(resource_color c, actual_object* o){
graph_type::vertex_descriptor v = boost::add_vertex(o->uuid(), _graph);
_color_map[v] = c;
_underlying_map[v] = o;
}
For listing UUID's of a vertex
uuid_list list;
boost::graph_traits<graph_type>::vertex_iterator vi, vi_end;
for(boost::tie(vi, vi_end) = boost::vertices(_graph); vi != vi_end; ++vi){
list.push_back(_index_map[*vi]);
}
return list;
This way i am always iterating through vertices of the graph and getting its properties. However I want the other way too. From UUID to vertex like a parallel std::map which will be auto updated with add/remove operations or somethign similar.
Also I cannot keep an external std::map
and sync manually, because boost::adjacency_list<boost::listS, boost::listS>::vertex_descriptor
evaluates to void*
and I need serialization support.
So is the following things doable
- find vertex through
boost::vertex_index_t
value - iterate through a
boost::property_map
- synchronizing an external
std::map
orbimap
withindex
property