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I encountered this recently but could not figure out why the language would allow b = c; below and fail b = {3, 4}. Is there an issue with allowing the latter ?

struct T {
    int x;
    int y;
};

int main()
{
    T a = {1, 2};
    T b;

    b = {3, 4}; // why does this fail ?

    T c = {3, 4};
    b = c; // this works

    return 0;
}
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1 Answer

It fails because {3, 4}, though it's a valid initializer, is not an expression (at least it isn't in C; see below for more about C++).

Every expression in C has a type that can be determined by examining the expression itself. {3, 4} could potentially be of type struct T, or int[2] (an array type), or any of a myriad of other types.

C99 added a new feature called compound literals that use a similar syntax to initializers, but let you specify the type, creating an expression:

b = (struct T){3, 4};

Note that the (struct T) is not a cast operator; it's part of the syntax of a compound literal.

For more information on compound literals, see section 6.5.2.5 of the draft C11 standard.

Compound literals were introduced by the 1999 ISO C standard (C99). If your compiler doesn't support C99 or better (*cough*Microsoft*cough*), then you won't be able to use them.

If you're using C++ (which, don't forget, is a different language), it doesn't support compound literals, but there may be an alternative. As Potatoswatter points out in a comment, this:

b = T{3, 4};

is valid in C++11 (but not in earlier versions of the C++ language). This is covered in section 5.2.3 [expr.type.conf] of the C++ standard.

For that matter, this:

b = {3, 4};

is also valid C++11 syntax. This form can be used in a number of specified contexts, including the right side of an assignment. This is covered in section 8.5.4 [dcl.init.list] of the C++ standard.

One recent draft of the C++ standard is N3485.

(g++ supports C99-style compound literals in C++ as an extension.)

And if you're stuck with a pre-C99 compiler, you can always write your own initialization function, such as:

struct T init_T(int x, int y) {
    struct T result;
    result.x = x;
    result.y = y;
    return result;
}

/* ... */

struct T obj;
/* ... */
obj = init_T(3, 4);

It's an annoying amount of extra work (which is why C99 added compound literals), but it does the job. On the other hand, in most cases you're probably better off using initialization:

struct T obj;
/* ... */
{
    struct T tmp = { 3, 4 };
    obj = tmp;
}

Which is better probably depends on how your program is structured.


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