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I was wondering if I could have parameter packs consisting of a single, explicitly specified, type. For example, something like this:

#include <iostream>

using namespace std;

void show() { }

template<typename First, typename... Rest>
void show(First f, Rest... rest)
{
    cout << f << endl;
    show(rest...);
}

void foo(int f, int... args) // error
{
    show(f, args...);
}

int main()
{
    foo(1, 2, 3);
}

The problem I'm having is with the definition of foo(). With OS X clang++ version 5 (llvm 3.3svn) I get the error error: type 'int' of function parameter pack does not contain any unexpanded parameter packs.

Of course, I can get it to compile by changing to foo() into a function template:

template<typename... Args>
void foo(int f, Args... args)
{
    show(f, args...);
}

However now foo() will accept int for the first parameter, and anything output streamable for the rest. For example:

struct x { };
ostream& operator<<(ostream& o, x)
{
    o << "x";
    return o;
}

int main()
{
    foo(1, 2, x(), 3); // compiles :(
}

Now, I've seen the accepted solution here which suggests using type traits and std::enable_if, but that's cumbersome. They also suggested using std::array but I think a simple std::initializer_list works just fine and looks cleaner, like so:

void foo_impl(initializer_list<int> ints)
{
    for(int i: ints)
        cout << i << endl;
}

template<typename... Args>
void foo(int f, Args... args)
{
    foo_impl({f, args...});
}

struct x { };
ostream& operator<<(ostream& o, x)
{
    o << "x";
    return o;
}

int main()
{
    foo(1, 2, 3);
    foo(1, 2, x(), 3); // no longer compiles
                       // we also get an error saying no known conversion from 'x' to 'int' :)
}

So that's neat. But the question remains, is this necessary? Is there really not a way to define a non-template function which accepts a parameter pack of specific type? Like this:

void foo(int... args) { }
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1 Answer

void foo(int... args) {}

No you cannot write that.

But you can have the same effect with this approach:

template<typename ...Ints>
void foo(Ints... ints) 
{
   int args[] { ints... }; //unpack ints here
   //use args
}

With this approach, you can pass all int if you want. If any argument passed to foo is not int or convertible to int, the above code will result in compilation error, as it would be the case with int ...args approach if it were allowed.

You could also use static_assert to ensure all Ints are indeed int if you want that behaviour:

template<typename ...Ints>
void foo(Ints... ints) 
{
   static_assert(is_all_same<int, Ints...>::value, "Arguments must be int.");

   int args[] { ints... }; //unpack ints here
   //use args
}

Now you've to implement is_all_same meta-function which is not difficult to implement.

Alright, this is the basic idea. You can write more sophisticated code with variadic templates and with the help of some utility meta-functions and helper functions.

For lots of work that you can do with variadic arguments, you don't even need to store in args[] array, e.g if you want to print the arguments to std::ostream, then you could just do it as:

struct sink { template<typename ...T> sink(T && ... ) {} };

template<typename ...Ints>
void foo(Ints... ints) 
{
    //some code

     sink { (std::cout << ints)... };
}

Here you create a temporary object of type sink so that you use unpack the template arguments using list-initialization syntax.

Last you could just use std::initializer_list<int> itself:

void foo(initializer_list<int> const & ints) 
{

}

Or std::vector<int> in case if you need vector-like behavior inside foo(). If you use any of these, you have to use {} when calling the function as:

f({1,2,3});

That may not be ideal but I think with the advent of C++11 you will see such code very frequently!


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