The inline
attribute is just a hint to the compiler that it should try to inline your function. It's still possible to take the address of the function, and in that case the compiler will also need to emit a non-inline version.
For example:
#include <stdio.h>
inline void f() {
printf("hello
");
}
int main() {
f();
void (*g)() = f;
g();
}
The above code prints hello
twice.
My gcc
compiler (with -O
) emits code something like this:
_main:
pushl %ebp
movl %esp, %ebp
pushl %ebx
subl $20, %esp
call ___i686.get_pc_thunk.bx
"L00000000002$pb":
leal LC0-"L00000000002$pb"(%ebx), %eax
movl %eax, (%esp)
call L_puts$stub ; inlined call to f()
call L__Z1fv$stub ; function pointer call to f() (g is optimised away)
movl $0, %eax
addl $20, %esp
popl %ebx
popl %ebp
ret
As you can see, there is first a call to puts()
and then a call to L__Z1fv()
(which is the mangled name of f()
).
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…