Does managed C++ have an equivalent to C#'s lock() and VB's SyncLock? If so, how do I use it?
See Question&Answers more detail:osC++/CLI does have a lock class. All you need to do is declare a lock variable using stack-based semantics, and it will safely exit the monitor when its destructor is called, e.g.:
#include <msclrlock.h>
{
msclr::lock l(m_lock);
// Do work
} //destructor of lock is called (exits monitor).
m_lock
declaration depends on whether you are synchronising access to an instance or static member.
To protect instance members, use this:
Object^ m_lock = gcnew Object(); // Each class instance has a private lock -
// protects instance members.
To protect static members, use this:
static Object^ m_lock = gcnew Object(); // Type has a private lock -
// protects static members.