I've read many posts on this site on how to receive UDP packets in Android. However, none of this is working for me!
Some basics:
I am testing on my HTC Incredible (Android 2.2) running on 3G (not wifi or anything else). No emulators are involved here.
My code is simple:
- My server (running on my PC) is listening for UDP traffic on port 8752.
- My Android application opens a DatagramSocket on a random port and sends a packet to my server with this port.
- I then save this information (the InetAddress form the received packet and the port found within the packet).
- I try to send an UDP packet from my server (again, on my PC) to my Android app (running on my phone) and it does NOT work.
//Server code to initialize the UDP socket (snippet)
public void init() {
datagram_server_socket = new DatagramSocket(port,local_addr);
datagram_server_socket.setSoTimeout(1000);
}
//Snippet of code on the ANDROID APP that sends a packet to the server
public void connect() {
Random r = new Random(System.currentTimeMillis());
int udp_port = 0;
while(true){
try {
udp_port = r.nextInt(1000)+8000;
udp_port = 8000;
comm_skt = new DatagramSocket(udp_port);
Log.i("ServerWrapper", "UDP Listening on port: " + udp_port);
break;
} catch(SocketException e) {
Log.e("ServerWrapper", "Could not bind to port " + udp_port);
}
}
byte[] sdata = new byte[4+tid.length];
i = 0;
sdata[i++] = (byte)(0XFF&(udp_port>>24));
sdata[i++] = (byte)(0XFF&(udp_port>>16));
sdata[i++] = (byte)(0XFF&(udp_port>>8));
sdata[i++] = (byte)(0XFF&(udp_port));
for(byte b: tid){
sdata[i++] = b;
}
DatagramPacket pkt = new DatagramPacket(sdata, sdata.length,
InetAddress.getByName(hostname), port);
comm_skt.send(pkt);
}
//Server's UDP socket listening code
public void serverUDPListener() {
try {
datagram_server_socket.receive(rpkt);
int port = 0;
byte[] rdata = rpkt.getData();
port += rdata[0]<<24;
port += rdata[1]<<16;
port += rdata[2]<<8;
port += (0XFF)&rdata[3];
byte[] tid = new byte[rdata.length];
for(int i = 4; i < rdata.length && rdata[i] > 0; i++) {
tid[i-4] = rdata[i];
}
String thread_id = new String(tid).trim();
for(int i = 0; i < threads.size(); i++) {
ClientThread t = threads.get(i);
if(t.getThreadId().compareTo(thread_id) == 0) {
t.setCommSocket(rpkt, port);
} else {
System.err.println("THREAD ID " + thread_id + " COULD NOT BE FOUND");
}
}
} catch (IOException e) {
if(!(e instanceof SocketException) && !(e instanceof SocketTimeoutException))
log.warning("Error while listening for an UDP Packet.");
}
}
//Corresponds to the setCommSocket call above to save the IP and Port of the incoming UDP packet on the server-end
public void setCommSocket(DatagramPacket pkt, int port) {
comm_ip = pkt.getAddress();
comm_port = pkt.getPort(); //Try the port from the packet?
}
//Sends an UDP packet from the SERVER to the ANDROID APP
public void sendIdle() {
if(comm_ip != null) {
System.err.println("Sent IDLE Packet (" + comm_ip.getHostAddress() + ":" + comm_port + ")");
DatagramPacket spkt = new DatagramPacket(new byte[]{1, ProtocolWrapper.IDLE}, 2, comm_ip, comm_port);
DatagramSocket skt;
try {
skt = new DatagramSocket();
skt.send(spkt);
} catch (Exception e) {
e.printStackTrace();
}
}
}
Right now I've hard coded the port my application uses to 8000. However, what's odd is that EVERYTIME I test my program (and view the IP/Port that is saved on my server), the port the packet came from is always 33081. I have a a thread constantly listening for UDP traffic in my Android App but the code never executes passed the "receive(packet)" part:
public void AndroidUDPListener() {
while(true) {
synchronized(stop) {
if(stop) return;
}
byte[] recieve_data = new byte[64];
DatagramPacket rpkt = new DatagramPacket(recieve_data, recieve_data.length);
try {
if(comm_skt == null)
continue;
comm_skt.receive(rpkt);
byte[] data = rpkt.getData();
switch(data[1]) {
case IDLE:
if(ocl != null) ocl.onCompletion(null);
break;
case KEEP_ALIVE:
break;
}
} catch (Exception e) {
if(!(e instanceof SocketException) && !(e instanceof SocketTimeoutException))
Log.w("ServerWrapper", "Error while listening for an UDP Packet.");
}
}
}
Does anyone see an issue in my code? Or is there some permission/settings I need to set on my application first? I have internet communication enabled.
Example Output (using the port from the packet getPort()):
Android App - Now listening for UDP traffic on port 8000
Android App - Sending packet to server
Server - Received packet from XXXXXX:33081
Server - Sending IDLE packet to XXXXXX:33081
Example Output (using the port from the packet data):
Android App - Now listening for UDP traffic on port 8000
Android App - Sending packet to server
Server - Received packet from XXXXXX:8000
Server - Sending IDLE packet to XXXXXX:8000
The Android App never receives any UDP traffic from using either of the ports.
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