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i'm trying to understand a concept and an error. what's wrong with this?

class A
{
public:
    A()
    {
        std::function<void(int)> testFunc(&A::func);
    }

private:
    void func(int) {}
}

my question, is it possible to create any sort of object that is able to call a member of a specific instance where std::function acts like a member function pointer, except without the wacky type definition that can't be used as function parameters in inheriting classes. for example:

class A
{
public:
    A()
    {
         index[WM_CREATE] = &A::close;
         index[WM_DESTROY] = &A::destroy;
    }

protected:
    map<UINT msg, void (A::*)(HWND, UINT , WPARAM, LPARAM)> index;
    void close(HWND,UINT, WPARAM, LPARAM);
    void destroy(HWND, UINT, WPARAM, LPARAM);
};

class B : public A
{
public:
    B()
    {
        index[WM_CREATE] = &B::create; // error because it's not a pointer of type A::*
    }
private:
    void create(HWND, UINT, WPARAM, LPARAM);

};

I'm thinking i'm on the right track of using std::functions like so:

class A
{
public:             //         Gigantic stl error with these two
    A()             //                         |
    {               //                         V
         index[WM_CREATE] = std::function<void(HWND, UINT, WPARAM, LPARAM>(&A::close);
         index[WM_DESTROY] = std::function<void(HWND, UINT, WPARAM, LPARAM>(&A::destroy);
    }

protected:
    map<UINT msg, std::function<void(HWND, UINT, WPARAM, LPARAM)> > index;
    void close(HWND,UINT, WPARAM, LPARAM);
    void destroy(HWND, UINT, WPARAM, LPARAM);
};

class B : public A
{
public:                    //               and this one
    B()                    //                     |
    {                      //                     V
        index[WM_CREATE] = std::function<void(HWND, UINT, WPARAM, LPARAM)>(&B::create);
    }
private:
    void create(HWND, UINT, WPARAM, LPARAM);

};

if someone could explain what these giant cryptic errors mean and how to fix them, i would greatly appreciate it.

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1 Answer

I think the problem you are having is that a member function requires not only a function pointer, but a pointer to the calling object. In other words, member functions have an additional implicit argument that is the pointer to the calling object.

To set a member function to a std::function, you need to use std::bind like this:

std::function<void(int)> testFunc(std::bind(&A::func, this, _1));

This binds the this pointer of the current A instance to the function so it has the function pointer and the object instance, which is enough information to properly call the function. The _1 argument indicates that the first explicit argument will be provided when the function is called.


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